path vs trajectory
In everyday talk "path" and "trajectory" sound like the same thing, but in robotics they are two distinct steps, and keeping them apart matters. A path is purely the shape of the route — the geometric line of poses the robot will pass through, from start to goal — with nothing said about timing. It is like a trail drawn on a map: it shows where to go but not how fast or when. A trajectory takes that same route and pins a clock to it: it says exactly where the robot should be at every instant, and therefore implies a speed and an acceleration at each moment. A path answers "which way?"; a trajectory answers "which way, and how fast at every step?"
Planning usually happens in that order for a good reason. First a planner finds a path — a clear, collision-free route through space — worrying only about geometry. Then a separate step, called time parameterization or trajectory generation, dresses that path with timing that the robot's motors can actually deliver: speeding up smoothly, slowing into corners, never demanding more force or velocity than the hardware allows. The same path can be turned into a slow, gentle trajectory or a fast, aggressive one. Splitting the work this way is powerful: the hard geometric question of avoiding obstacles is solved once, and the question of moving smoothly and within the robot's limits is handled afterward, on top of it.
Two delivery robots are given the very same path through a warehouse. One runs it as a cautious slow trajectory near people, the other as a brisk fast trajectory in an empty aisle — identical route on the map, completely different timing.
One path, many possible trajectories — timing is added on top of the geometric route.
Rule of thumb: a path is route without a clock; a trajectory is the same route with a clock, so it carries speed and acceleration.