in-hand manipulation
In-hand manipulation is the act of moving a grasped object around within the hand itself, without setting it down and picking it up again. The hand has already caught the object; now it shifts the object's position or turns it to a new orientation purely by working the fingers — sliding, rolling, or re-gripping it in place. Think of how you pick up a pen sideways and then, without your other hand and without putting it down, walk it around in your fingers until it is poised to write.
Why bother? Because how you first grab an object is rarely how you need to hold it. A robot may snatch a screw at whatever angle it was lying, but to drive it the screw must end up pointing straight out of the fingertips; a part picked from a bin may need to be flipped before it can be inserted. The clumsy way is to put the object down, let go, and re-grasp it from a better angle, which is slow and risky. In-hand manipulation skips all that by rearranging the object while it stays held.
It is one of the trickiest skills in robotics because the object must be kept under control during the very moment its grip is loosened or rolled — relax too much and it falls, hold too tight and it cannot move. Doing it well typically needs a multi-fingered hand, careful sensing of contact and slip, and a plan for how each tiny re-grip will nudge the object, which is why in-hand manipulation is usually treated as the core hard problem inside the broader goal of dexterous manipulation.
After grabbing a screw at an angle, a robot hand walks it between two fingertips until it points straight out, ready to be turned into a hole — all without dropping it onto the table.
Re-aiming an object without ever letting it go.
In-hand manipulation specifically means the object stays in the same hand the whole time; moving it by placing it down and grabbing it differently is regrasping, not in-hand manipulation.