displacement
Displacement is how far and in what direction an object ends up from where it started. Imagine you walk out your front door, wander around the block, and come back to the door. You have walked a long way, yet your displacement is zero, because you finished exactly where you began. Displacement answers: what is the straight-line change from start to finish, including direction?
Precisely, displacement is the change in position: final position minus initial position, written as an arrow (a vector) from the start point to the end point. In one dimension, displacement = x_final - x_initial, often written as delta x. Its size is the straight-line distance between start and end, and its direction points from start toward end. Because it is a subtraction of positions, displacement does not depend on where you put the origin, and its SI unit is the metre (m).
Displacement is the raw material of velocity: average velocity is displacement divided by the time it took. The key honesty here is that displacement is not the same as the total path you walked. Two people can travel wildly different paths yet have identical displacement if they start and end at the same two points. Only when the motion never reverses direction do the displacement's size and the distance travelled agree.
You jog 100 m east, then turn and jog 40 m west. Your path length is 140 m, but your displacement is 60 m east (100 - 40), because that is the net straight-line change from start to finish.
Displacement only cares about start and end points, not the route between them.
A common slip is to treat displacement and distance as the same word. Displacement can be zero or negative; distance travelled can only grow. Round-trip journeys make the difference obvious: distance large, displacement zero.