dielectric loss
A superconducting qubit stores its energy partly as an electric field humming in the space around its metal. Wherever that field passes through an insulating material, a sliver of bare silicon surface, a thin native oxide on the metal, the glue between two chips, some of the energy gets quietly absorbed and turned into heat. That absorption is dielectric loss, and it is one of the main reasons a qubit forgets its state after only a few hundred microseconds. Every imperfect insulator the field touches is a tiny leak.
Engineers split the problem into two parts. The material has a loss tangent, written tan delta, which says how lossy that insulator is per unit of field sitting in it. And each region has a participation ratio p, which is the fraction of the qubit's total electric-field energy that actually sits inside that region. The damage from a region is roughly the product p times tan delta, and you add those products up over all the lossy spots. So you fight dielectric loss two ways: pick better materials to lower tan delta, and shape the geometry, wider gaps, cleaner surfaces, fewer interfaces, to push the field away from the lossy regions and lower p.
The honest catch is that the worst offenders are often the thinnest and hardest-to-control layers: the few-nanometer oxides and the messy interface where metal meets substrate, where the participation ratio is small but tan delta is huge. Much of the loss comes from microscopic two-level-system defects living in exactly those layers. Cleaner fabrication, better substrates, and clever geometry have pushed qubit lifetimes up steadily, but surface and interface dielectric loss is still a leading limit on how long today's qubits live, and it is far from solved.
The total dielectric loss is the sum, over every region the field touches, of that region's participation ratio p_i times its loss tangent tan(delta_i); 1/Q is the inverse quality factor, so smaller is better.
A region only hurts you in proportion to how much field sits in it, so a very lossy material is harmless if the qubit's field barely touches it, and a mediocre material can dominate if too much field passes through it.