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N° 23 · 1987 — present · Victorian London + Steam & Brass

蒸汽龐克

— Steampunk · Aetheric Futures Past —
⚙ Boiler · 14.2 PSI ⚙

What if the Industrial Revolution never ended,
and steam engines and gears developed all the way to the space age —
what would the world look like?

In 1987 the writer K. W. Jeter, half-joking in a letter to his editor, used the word 'Steampunk' to describe the Victorian-era fantasy sci-fi he and his friends were writing. Three years later The Difference Engine (1990), co-written by William Gibson + Bruce Sterling, pushed the genre into the mainstream — 'What if Charles Babbage really had built a computer in the 19th century?'

Visually it is a hybrid of 'Victorian aesthetics × mechanical imagination': brass, copper, mahogany, leather, glass tubes, gears, clockwork, steam valves, goggles, long gowns, pocket watches. In animation: Miyazaki's Castle in the Sky (1986) and Howl's Moving Castle (2004); in games, Bioshock Infinite (2013); and most powerfully of late, the city of Piltover in Netflix's Arcane (2021–24).

It barely shows up in mainstream product design — too literal, too 'costume.' But it thrives in theme restaurants, escape rooms, luxury fountain-pen brands (Mont Blanc), mechanical watch faces, and a whole shelf of craft-beer labels — when you want to say 'handmade, intricate, worth the price,' this brass-and-machinery language is still unbeatable.

brass & coppervisible gearsVictorian silhouettessteam pipesaetheric / clockworktan / sepia palette
— PRESSURE · 14.2 PSI —
Babbage & Co. · Difference Engine · MDCCCXC
1986
Laputa: Castle in the Sky
Miyazaki · Studio Ghibli
1990
The Difference Engine
Gibson · Sterling
2013
Bioshock Infinite
Irrational Games
2021 — 24
Arcane (Netflix)
Fortiche Production